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Then I cloned the box and used the rotation and move tools to position the new copy of the box into place, this section of the launcher will provide the angle of elevation for the missile on launch. |
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Then once again I used the vector and move tools to manipulat the box into the shape I needed and I used the same technique as I did befor to create the evtra vectors I needed to ahcive this. |
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Now I selected all three of the shapes I created so far and cloned them all, then I applied a mirror to them, this reflected them all so I now had the new shapes facing the ofther direction, then using the move tool i draged the shapes intoplace to create the hole lancher that you can see in the image. |
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The rings where manipulated into place using the move and rotation tools. |
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Using vector select and the move tool, I created a tip for the rocket. I had to incress the width of the second row of vectors using the scale tool. |
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Using the move and rotation tools I placed the rocket into the holding rings |
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Then using the vector select tool with soft selections turned on, I created an exorst for the rocket |
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Now for the fins. This missile needs three fins at the front of it to help stabalise and guide it during flight. I state with a thin small rectangle. |
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Then using the vetor select and move tools, I crafted the rectangle into the shape I needd for the fins. |
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Then I cloned the fin and manipulated it into place using the rotation and move tools to create the second one. |
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Finally I material texture and colour of the rocket and firing platform to there assigned shapes. making it look more realistic. |
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This is the rocket and fire platform after colour and rendering. has been applied. |
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